head to head

Emily Wants to Play cover artvsPokémon: Let's Go, Eevee! cover art

Emily Wants to PlayvsPokémon: Let's Go, Eevee!

Emily Wants to Play leans Optimization (Systems & Chaos); Pokémon: Let's Go, Eevee! leans Optimization (Systems & Chaos).

EXECUTION3 /10READS1 /10VARIANCE5 /10OPTIMIZATION6 /10
Emily Wants to PlayPokémon: Let's Go, Eevee!

Axis by axis

Execution3 vs 2

Emily Wants to Play leans harder on execution: Reacting correctly to each doll under pressure takes some nerve

Reads1 vs 1

Even - both lean on reads about the same.

Variance5 vs 5

Even - both lean on variance about the same.

Optimization6 vs 7

Pokémon: Let's Go, Eevee! leans harder on optimization: team building and type matchups solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Emily Wants to Play

full breakdown

Pokémon: Let's Go, Eevee!