head to head
Emlyn Hughes International Soccer asks more than Super Mario World, and the gap is reads.

Execution · Pure Mechanics
A classic retro football simulation emphasizing control-based gameplay.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Emlyn Hughes International Soccer leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Emlyn Hughes International Soccer
precise passing, shooting, and dribbling control
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Emlyn Hughes International Soccer leans clearly harder on reads.
Emlyn Hughes International Soccer
limited human multiplayer prediction element
Super Mario World
Scripted Koopas adapt to nothing
Emlyn Hughes International Soccer leans a little harder on variance, though the gap is small.
Emlyn Hughes International Soccer
minor bounce and deflection randomness
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Emlyn Hughes International Soccer
tactics and formation knowledge
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.