head to head
Emperor: Battle for DunevsMetal Gear Solid V: The Phantom Pain
Emperor: Battle for Dune leans Optimization (Practiced Mastery); Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery).
Emperor: Battle for DuneMetal Gear Solid V: The Phantom Pain
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads3 vs 2
Emperor: Battle for Dune leans harder on reads: Multiplayer faction matchups had some mindgames
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

