head to head
Endless Dungeon asks more than Grand Theft Auto: San Andreas, and the gap is variance.

Execution · Practiced Mastery
Roguelite blending twin-stick shooting with tower-defense crystal escorts.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Endless Dungeon leans Execution (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Endless Dungeon leans clearly harder on execution.
Endless Dungeon
Twin-stick shooting during wave defenses
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Endless Dungeon
Monster waves follow spawn rules, not adaptation
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Endless Dungeon leans clearly harder on variance.
Endless Dungeon
Procedural floors and random resource rooms
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Endless Dungeon
Turret placement and route economy planning
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.