head to head
Enemy Territory: Quake WarsvsInsurgency
Enemy Territory: Quake Wars leans Execution (Competitive PvP); Insurgency leans Execution (Competitive PvP).
Enemy Territory: Quake WarsInsurgency
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 4
Enemy Territory: Quake Wars leans harder on optimization: Class roles, objective order, and deploy placement
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

