head to head

Enemy Territory: Quake Wars cover artvsInsurgency cover art

Enemy Territory: Quake WarsvsInsurgency

Enemy Territory: Quake Wars leans Execution (Competitive PvP); Insurgency leans Execution (Competitive PvP).

EXECUTION8 /10READS6 /10VARIANCE3 /10OPTIMIZATION5 /10
Enemy Territory: Quake WarsInsurgency

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads6 vs 6

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization5 vs 4

Enemy Territory: Quake Wars leans harder on optimization: Class roles, objective order, and deploy placement

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Enemy Territory: Quake Wars

full breakdown

Insurgency