head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Systems & Chaos
Detective clue-hunting that converges as the paranormal rules get mapped.

Optimization · Systems & Chaos
A co-op party puzzle where one player defuses a bomb others describe from a manual.
Enigma of Fear leans Optimization (Systems & Chaos); Keep Talking and Nobody Explodes leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Enigma of Fear
Light dodge-and-shoot encounters with modest demands
Keep Talking and Nobody Explodes
Defusing under a timer punishes fumbling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Enigma of Fear
Monsters follow scripted paranormal rules
Keep Talking and Nobody Explodes
The bomb never adapts to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Enigma of Fear
The mystery's hidden clues drive the investigation
Keep Talking and Nobody Explodes
Random module combinations every bomb
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Enigma of Fear
Cross-referencing evidence converges to deducible answers
Keep Talking and Nobody Explodes
Mastering the manual turns chaos into procedure
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.