head to head

Enigmatis: The Ghosts of Maple Creek cover artvsEvil cover art

Enigmatis: The Ghosts of Maple CreekvsEvil

Enigmatis: The Ghosts of Maple Creek leans Variance (Systems & Chaos); Evil leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10
Enigmatis: The Ghosts of Maple CreekEvil

Axis by axis

Execution1 vs 2

Evil leans harder on execution: Walking and looking; minimal physical demand

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization4 vs 3

Enigmatis: The Ghosts of Maple Creek leans harder on optimization: Puzzles have single solutions; replay value converges fast

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Enigmatis: The Ghosts of Maple Creek

full breakdown

Evil