head to head
Enigmatis: The Ghosts of Maple CreekvsThe Wolf Among Us
Enigmatis: The Ghosts of Maple Creek leans Variance (Systems & Chaos); The Wolf Among Us leans Optimization (Pure Optimization).
Enigmatis: The Ghosts of Maple CreekThe Wolf Among Us
Axis by axis
Execution1 vs 2
The Wolf Among Us leans harder on execution: Action sequences use basic QTE with low penalty for failure
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 2
Enigmatis: The Ghosts of Maple Creek leans harder on variance: Hidden-object scenes are unknown until scanned
Optimization4 vs 5
The Wolf Among Us leans harder on optimization: Scene order and evidence collection allow minor optimisation of deduction paths
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

