head to head
Grand Theft Auto V asks more than Enslaved: Odyssey to the West, and the gap is reads.

Optimization · Practiced Mastery
A cinematic action adventure retelling Journey to the West in a post-apocalypse.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.
Enslaved: Odyssey to the West leans Optimization (Practiced Mastery); Grand Theft Auto V leans Execution (Practiced Mastery).
Grand Theft Auto V leans a little harder on execution, though the gap is small.
Enslaved: Odyssey to the West
Forgiving combat and automated climbing
Grand Theft Auto V
Driving and shooting demand decent inputs.
Grand Theft Auto V leans clearly harder on reads.
Enslaved: Odyssey to the West
Mechs are scripted
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Enslaved: Odyssey to the West
Encounters fully fixed
Grand Theft Auto V
Some mission and lobby randomness.
Enslaved: Odyssey to the West leans a little harder on optimization, though the gap is small.
Enslaved: Odyssey to the West
Upgrades and encounter solutions are learnable
Grand Theft Auto V
Heists, money loops, builds learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.