head to head
Enslaved: Odyssey to the WestvsKirby: Squeak Squad
Enslaved: Odyssey to the West leans Optimization (Practiced Mastery); Kirby: Squeak Squad leans Optimization (Practiced Mastery).
Enslaved: Odyssey to the WestKirby: Squeak Squad
Axis by axis
Execution4 vs 3
Enslaved: Odyssey to the West leans harder on execution: Forgiving combat and automated climbing
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 4
Enslaved: Odyssey to the West leans harder on optimization: Upgrades and encounter solutions are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

