head to head
Returnal asks more than Enter the Gungeon, and the gap is variance.

Execution · Practiced Mastery
A bullet-hell roguelike where dodging fixed patterns is the core skill.

Execution · Twitch Chaos
Bullet-hell roguelike third-person shooter.
Enter the Gungeon leans Execution (Practiced Mastery); Returnal leans Execution (Twitch Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Enter the Gungeon
Bullet-hell dodge-rolling and precise aim define survival.
Returnal
Bullet-hell dodge and aim under pressure
Returnal leans a little harder on reads, though the gap is small.
Enter the Gungeon
Bosses use fixed bullet patterns; no adaptation.
Returnal
Bosses scripted, patterns not adaptive
Returnal leans clearly harder on variance.
Enter the Gungeon
Gun and item drops heavily randomized.
Returnal
Room layouts, parasites, items roguelike
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Enter the Gungeon
Synergy hunting and shop routing shape strong runs.
Returnal
Build synergies and route planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.