head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Movie tie-in action game following Niobe and Ghost through bullet-time brawls and chases.

Execution · Practiced Mastery
Superhero sequel adding melee combat and a karma-split power arsenal in New Marais.
Enter the Matrix leans Execution (Practiced Mastery); inFamous 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Enter the Matrix
Bullet-time gunplay and kung-fu combos
inFamous 2
Faster combat with melee and aimed powers
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Enter the Matrix
Agents and SWAT run fixed scripts
inFamous 2
Scripted enemy factions, no adaptation
Enter the Matrix leans a little harder on variance, though the gap is small.
Enter the Matrix
Encounter placement unknown first run
inFamous 2
Static world, fixed encounters
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Enter the Matrix
Focus meter management and learned level layouts
inFamous 2
Karma-gated power trees shape the run
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.