head to head
EricavsHenry Stickmin: Fleeing the Complex
Erica leans Variance (Light / Casual); Henry Stickmin: Fleeing the Complex leans Optimization (Light / Casual).
EricaHenry Stickmin: Fleeing the Complex
Axis by axis
Execution0 vs 1
Henry Stickmin: Fleeing the Complex leans harder on execution: Occasional QTEs but mostly choice selection
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Erica leans harder on variance: Branch outcomes hidden on first viewing
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

