head to head
ESPN NFL PrimeTime 2002 asks more than Grand Theft Auto: San Andreas, and the gap is reads.

Execution · Practiced Mastery
An arcade-style American football simulation with licensed NFL teams.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
ESPN NFL PrimeTime 2002 leans Execution (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
ESPN NFL PrimeTime 2002 leans clearly harder on execution.
ESPN NFL PrimeTime 2002
player control precision on plays
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
ESPN NFL PrimeTime 2002 leans clearly harder on reads.
ESPN NFL PrimeTime 2002
reading opponent playcalling in human matches
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
ESPN NFL PrimeTime 2002 leans a little harder on variance, though the gap is small.
ESPN NFL PrimeTime 2002
play outcome randomness meaningful
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
ESPN NFL PrimeTime 2002
playbook and roster strategy solvable
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.