head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Systems & Chaos
Spotting hidden objects and solving formulaic puzzles at a gentle pace.

Optimization · Light / Casual
A gorgeous first-person mystery about piecing together a boy's disappearance.
Eventide: Slavic Fable leans Optimization (Systems & Chaos); The Vanishing of Ethan Carter leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Eventide: Slavic Fable
Clicking hidden objects needs only patience
The Vanishing of Ethan Carter
Walking and looking, nothing more
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Eventide: Slavic Fable
A scripted fable with no adversary
The Vanishing of Ethan Carter
No opponent
Eventide: Slavic Fable leans a little harder on variance, though the gap is small.
Eventide: Slavic Fable
Object locations are unknown until spotted
The Vanishing of Ethan Carter
The mystery is hidden only until discovered
Eventide: Slavic Fable leans a little harder on optimization, though the gap is small.
Eventide: Slavic Fable
Formulaic puzzles converge fast with genre experience
The Vanishing of Ethan Carter
Reconstructing event sequences is light deduction
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.