head to head
Everlasting SummervsLooking Up I See Only a Ceiling
Everlasting Summer leans Optimization (Light / Casual); Looking Up I See Only a Ceiling leans Variance (Light / Casual).
Everlasting SummerLooking Up I See Only a Ceiling
Axis by axis
Execution0 vs 1
Looking Up I See Only a Ceiling leans harder on execution: Pointing and clicking through a small room
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Looking Up I See Only a Ceiling leans harder on variance: Story beats are scripted-but-unknown once
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

