head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Pulpy vampire-hunting brawler built on chunky arena combat.

Execution · Practiced Mastery
A brutal action game where mastering combo timing against scripted mythic bosses is central.
Evil West leans Execution (Practiced Mastery); God of War III: Remastered leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Evil West
Combo juggling and dodge timing in arena fights
God of War III: Remastered
combo timing and dodge precision matter
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Evil West
Monsters attack on fixed patterns
God of War III: Remastered
bosses are fixed scripted patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Evil West
Linear levels, fully deterministic
God of War III: Remastered
minor loot randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Evil West
Upgrade picks and learned encounter waves
God of War III: Remastered
combo trees and boss patterns solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.