head to head
EvilvsLa pesadilla de Illojuan
Evil leans Variance (Systems & Chaos); La pesadilla de Illojuan leans Variance (Systems & Chaos).
EvilLa pesadilla de Illojuan
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization3 vs 4
La pesadilla de Illojuan leans harder on optimization: Short jam scope leaves little system to solve
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

