head to head
EvilvsPerfect Vermin
Evil leans Variance (Systems & Chaos); Perfect Vermin leans Variance (Pure Chaos).
EvilPerfect Vermin
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Perfect Vermin leans harder on variance: Spotting which objects are imposters is hidden-information perception
Optimization3 vs 2
Evil leans harder on optimization: Figuring out what to do next is the small loop
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

