head to head

Evil cover artvsThe Casting of Frank Stone cover art

EvilvsThe Casting of Frank Stone

Evil leans Variance (Systems & Chaos); The Casting of Frank Stone leans Variance (Systems & Chaos).

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION3 /10
EvilThe Casting of Frank Stone

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization3 vs 4

The Casting of Frank Stone leans harder on optimization: Mapped choices make every survival outcome reproducible.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Evil

full breakdown

The Casting of Frank Stone