head to head
EvolvevsSquad
Evolve leans Execution (Competitive PvP); Squad leans Execution (Competitive PvP).
EvolveSquad
Axis by axis
Execution7 vs 8
Squad leans harder on execution: Bullet drop, sway, suppression test aim
Reads7 vs 7
Even - both lean on reads about the same.
Variance3 vs 2
Evolve leans harder on variance: Wildlife and map spawn noise
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

