head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A tactical action game about a robot uprising against humanity's remnants.

Optimization · Pure Optimization
A beloved turn-based RPG with theatrical combat.
Evotinction leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Evotinction
squad control demands light tactical input
Paper Mario: The Thousand-Year Door
Action commands and stylish moves
Paper Mario: The Thousand-Year Door leans a little harder on reads, though the gap is small.
Evotinction
AI robots follow scripted combat behavior
Paper Mario: The Thousand-Year Door
Scripted enemy AI
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Evotinction
randomized encounters and mutation events
Paper Mario: The Thousand-Year Door
Audience and badge effects
Paper Mario: The Thousand-Year Door leans a little harder on optimization, though the gap is small.
Evotinction
squad and evolution system optimization
Paper Mario: The Thousand-Year Door
Badge builds and partner tactics
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.