head to head

Exist Archive: The Other Side of the Sky cover artvsPaper Mario: The Thousand-Year Door cover art

Exist Archive: The Other Side of the SkyvsPaper Mario: The Thousand-Year Door

Exist Archive: The Other Side of the Sky leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE4 /10OPTIMIZATION7 /10
Exist Archive: The Other Side of the SkyPaper Mario: The Thousand-Year Door

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads1 vs 2

Paper Mario: The Thousand-Year Door leans harder on reads: Scripted enemy AI

Variance4 vs 3

Exist Archive: The Other Side of the Sky leans harder on variance: Damage rolls and drops add modest randomness

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Exist Archive: The Other Side of the Sky

full breakdown

Paper Mario: The Thousand-Year Door