head to head
Extreme Warfare RevengevsPokemon FireRed Version
Extreme Warfare Revenge leans Optimization (Pure Optimization); Pokemon FireRed Version leans Optimization (Pure Optimization).
Extreme Warfare RevengePokemon FireRed Version
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance4 vs 3
Extreme Warfare Revenge leans harder on variance: Random pop swings, injuries, and morale events
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

