head to head

Extreme Warfare Revenge cover artvsPokemon FireRed Version cover art

Extreme Warfare RevengevsPokemon FireRed Version

Extreme Warfare Revenge leans Optimization (Pure Optimization); Pokemon FireRed Version leans Optimization (Pure Optimization).

EXECUTION0 /10READS2 /10VARIANCE4 /10OPTIMIZATION8 /10
Extreme Warfare RevengePokemon FireRed Version

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads2 vs 2

Even - both lean on reads about the same.

Variance4 vs 3

Extreme Warfare Revenge leans harder on variance: Random pop swings, injuries, and morale events

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Extreme Warfare Revenge

full breakdown

Pokemon FireRed Version