head to head

Eye of the Beholder III: Assault on Myth Drannor cover artvsGothic II cover art

Eye of the Beholder III: Assault on Myth DrannorvsGothic II

Eye of the Beholder III: Assault on Myth Drannor leans Optimization (Pure Optimization); Gothic II leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE3 /10OPTIMIZATION8 /10
Eye of the Beholder III: Assault on Myth DrannorGothic II

Axis by axis

Execution3 vs 4

Gothic II leans harder on execution: Directional melee timing against tough fauna

Reads1 vs 0

Eye of the Beholder III: Assault on Myth Drannor leans harder on reads: Monsters follow scripted behavior

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Eye of the Beholder III: Assault on Myth Drannor

full breakdown

Gothic II