head to head
Eye of the Beholder III: Assault on Myth DrannorvsPaper Mario: The Thousand-Year Door
Eye of the Beholder III: Assault on Myth Drannor leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).
Eye of the Beholder III: Assault on Myth DrannorPaper Mario: The Thousand-Year Door
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 2
Paper Mario: The Thousand-Year Door leans harder on reads: Scripted enemy AI
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 7
Eye of the Beholder III: Assault on Myth Drannor leans harder on optimization: Party building, spell management and dungeon mapping lead
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

