head to head
Eye of the Beholder III: Assault on Myth DrannorvsRome: Total War
Eye of the Beholder III: Assault on Myth Drannor leans Optimization (Pure Optimization); Rome: Total War leans Optimization (Pure Optimization).
Eye of the Beholder III: Assault on Myth DrannorRome: Total War
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 2
Rome: Total War leans harder on reads: Optional multiplayer battles; campaign AI is mappable
Variance3 vs 2
Eye of the Beholder III: Assault on Myth Drannor leans harder on variance: AD&D dice rolls add randomness
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

