head to head

Eye of the Beholder III: Assault on Myth Drannor cover artvsRome: Total War cover art

Eye of the Beholder III: Assault on Myth DrannorvsRome: Total War

Eye of the Beholder III: Assault on Myth Drannor leans Optimization (Pure Optimization); Rome: Total War leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE3 /10OPTIMIZATION8 /10
Eye of the Beholder III: Assault on Myth DrannorRome: Total War

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads1 vs 2

Rome: Total War leans harder on reads: Optional multiplayer battles; campaign AI is mappable

Variance3 vs 2

Eye of the Beholder III: Assault on Myth Drannor leans harder on variance: AD&D dice rolls add randomness

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Eye of the Beholder III: Assault on Myth Drannor

full breakdown

Rome: Total War