head to head
Eye of the Beholder III: Assault on Myth DrannorvsThe Elder Scrolls IV: Oblivion
Eye of the Beholder III: Assault on Myth Drannor leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).
Eye of the Beholder III: Assault on Myth DrannorThe Elder Scrolls IV: Oblivion
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 2
Eye of the Beholder III: Assault on Myth Drannor leans harder on variance: AD&D dice rolls add randomness
Optimization8 vs 7
Eye of the Beholder III: Assault on Myth Drannor leans harder on optimization: Party building, spell management and dungeon mapping lead
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

