head to head
EyeToy: Play 3vsSubway Surfers
EyeToy: Play 3 leans Execution (Pure Mechanics); Subway Surfers leans Execution (Twitch Chaos).
EyeToy: Play 3Subway Surfers
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
EyeToy: Play 3 leans harder on reads: Party rivals share a screen but minigames reward motion, not prediction
Variance2 vs 4
Subway Surfers leans harder on variance: Procedural track segments keep each run unseen ahead
Optimization1 vs 2
Subway Surfers leans harder on optimization: Powerup upgrades matter little beyond reflex play
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

