head to head
EyeToy: Play 3vsWarioWare: Touched!
EyeToy: Play 3 leans Execution (Pure Mechanics); WarioWare: Touched! leans Execution (Pure Mechanics).
EyeToy: Play 3WarioWare: Touched!
Axis by axis
Execution6 vs 7
WarioWare: Touched! leans harder on execution: Instant stylus reactions to five-second prompts are everything
Reads1 vs 0
EyeToy: Play 3 leans harder on reads: Party rivals share a screen but minigames reward motion, not prediction
Variance2 vs 4
WarioWare: Touched! leans harder on variance: Random microgame order demands instant recognition
Optimization1 vs 1
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

