head to head
F.E.A.R. 3vsJudge Dredd: Dredd Vs. Death
F.E.A.R. 3 leans Execution (Practiced Mastery); Judge Dredd: Dredd Vs. Death leans Execution (Practiced Mastery).
F.E.A.R. 3Judge Dredd: Dredd Vs. Death
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance2 vs 1
F.E.A.R. 3 leans harder on variance: Encounter layouts are scripted-but-unknown first time
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

