head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A dieselpunk metroidvania where a rabbit with a giant mechanical fist brawls through scripted enemy gauntlets.

Execution · Practiced Mastery
Brutal São Paulo shooter pairing cinematic weight with punishing gunplay.
F.I.S.T.: Forged In Shadow Torch leans Execution (Practiced Mastery); Max Payne 3 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
F.I.S.T.: Forged In Shadow Torch
Combo timing, dodges, and platforming demand precise inputs
Max Payne 3
last-man-standing saves demand precise shootdodging
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
F.I.S.T.: Forged In Shadow Torch
Scripted enemies; no adaptive opposition
Max Payne 3
campaign scripted; vestigial multiplayer adds little
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
F.I.S.T.: Forged In Shadow Torch
Fixed world, minimal randomness
Max Payne 3
set pieces fixed after first encounter
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
F.I.S.T.: Forged In Shadow Torch
Route the map, learn movesets, upgrade efficiently
Max Payne 3
cover routing and painkiller management
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.