head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
The SNES racer that made survival at extreme speed the entire test.

Execution · Pure Mechanics
Tests off-road handling and freeform route choice across an enormous open map.
F-Zero leans Execution (Pure Mechanics); Fuel leans Execution (Pure Mechanics).
F-Zero leans a little harder on execution, though the gap is small.
F-Zero
Tight cornering at speed with punishing walls
Fuel
Off-road vehicle control through weather events is the core test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
F-Zero
AI racers don't adapt
Fuel
AI racers rubber-band on scripts; online is thin
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
F-Zero
Fixed tracks
Fuel
The huge map is scripted-but-unknown until explored
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
F-Zero
Boost timing and racing lines converge
Fuel
Route choice across open terrain rewards planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.