head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
An accessible action RPG of moral choices, property empires, and a loyal dog.

Optimization · Practiced Mastery
Open-world Wizarding World RPG about exploring Hogwarts and chaining spell combos.
Fable II leans Optimization (Practiced Mastery); Hogwarts Legacy leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
One-button combat, forgiving by design
Hogwarts Legacy
Spell combos and dodges at forgiving difficulty
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
Scripted opposition
Hogwarts Legacy
Enemies use fixed shield-and-attack scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
Fixed world with minor loot rolls
Hogwarts Legacy
Little randomness beyond loot rolls
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fable II
Property empire and job economy trivially exploitable
Hogwarts Legacy
Talents, gear traits, and combo routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.