head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
An action RPG that crowns you king and tests your treasury more than your sword.

Optimization · Pure Optimization
Quiet side-scrolling journey piloting a land-ship across a dried-out sea.
Fable III leans Optimization (Pure Optimization); FAR: Lone Sails leans Optimization (Pure Optimization).
Fable III leans a little harder on execution, though the gap is small.
Fable III
Simplified combat rarely punishes
FAR: Lone Sails
Light platforming and timely lever pulls
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fable III
Scripted enemies
FAR: Lone Sails
No opponent of any kind
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fable III
Largely fixed world
FAR: Lone Sails
Mostly fixed obstacles, minor unknowns first run
Fable III leans a little harder on optimization, though the gap is small.
Fable III
Treasury management and kingdom promises drive the endgame
FAR: Lone Sails
Fuel management and ship-routine efficiency are the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.