head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
An action RPG that crowns you king and tests your treasury more than your sword.

Optimization · Practiced Mastery
Wasteland open-worlder upgrading one car to conquer scripted scrap territories.
Fable III leans Optimization (Pure Optimization); Mad Max leans Optimization (Practiced Mastery).
Mad Max leans a little harder on execution, though the gap is small.
Fable III
Simplified combat rarely punishes
Mad Max
Car combat and counter-brawling timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fable III
Scripted enemies
Mad Max
War boys follow fixed AI
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fable III
Largely fixed world
Mad Max
Open world is static once scouted
Fable III leans a little harder on optimization, though the gap is small.
Fable III
Treasury management and kingdom promises drive the endgame
Mad Max
Magnum Opus upgrades and stronghold routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.