head to head
Face RaidersvsNever Alone: Kisima Ingitchuna
Face Raiders leans Execution (Pure Mechanics); Never Alone: Kisima Ingitchuna leans Execution (Practiced Mastery).
Face RaidersNever Alone: Kisima Ingitchuna
Axis by axis
Execution5 vs 4
Face Raiders leans harder on execution: Physically aiming the 3DS at flying faces is the game
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

