head to head

Faces of War cover artvsPaper Mario: The Thousand-Year Door cover art

Faces of WarvsPaper Mario: The Thousand-Year Door

Faces of War leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).

EXECUTION3 /10READS2 /10VARIANCE3 /10OPTIMIZATION8 /10
Faces of WarPaper Mario: The Thousand-Year Door

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads2 vs 2

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 7

Faces of War leans harder on optimization: squad tactics and mission planning deep

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Faces of War

full breakdown

Paper Mario: The Thousand-Year Door