head to head
Faces of WarvsYakuza: Like a Dragon
Faces of War leans Optimization (Pure Optimization); Yakuza: Like a Dragon leans Optimization (Pure Optimization).
Faces of WarYakuza: Like a Dragon
Axis by axis
Execution3 vs 2
Faces of War leans harder on execution: direct unit control requires some precision
Reads2 vs 1
Faces of War leans harder on reads: AI and human opponents shift tactics somewhat
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

