head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A factory-engineering sandbox about scaling throughput against your own bottlenecks.

Optimization · Pure Optimization
A perspective-rotation platformer with a hidden cryptographic layer that rewards patient decoding.
Factorio leans Optimization (Pure Optimization); Fez leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Factorio
Some APM in early hand-crafting; otherwise irrelevant.
Fez
Rotation and platforming needs light precision only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Factorio
Biters follow fixed pollution rules; no adaptive opponent.
Fez
No opponent; solo exploration puzzle
Factorio leans a little harder on variance, though the gap is small.
Factorio
Resource patch placement adds minor map randomness.
Fez
World is fixed and deterministic
Factorio leans a little harder on optimization, though the gap is small.
Factorio
Throughput, ratios, and logistics are the entire game.
Fez
Decoding the deep cipher system and spatial cube logic is the core challenge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.