head to head

Factorio cover artvsX3: Terran Conflict cover art

FactoriovsX3: Terran Conflict

Factorio leans Optimization (Pure Optimization); X3: Terran Conflict leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE1 /10OPTIMIZATION10 /10
FactorioX3: Terran Conflict

Axis by axis

Execution2 vs 3

X3: Terran Conflict leans harder on execution: Manual dogfighting exists but automation replaces it.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

X3: Terran Conflict leans harder on variance: Dynamic economy fluctuations, largely modelable.

Optimization10 vs 10

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Factorio

full breakdown

X3: Terran Conflict