head to head
Fallout 4vsShipwreckers!
Fallout 4 leans Optimization (Pure Optimization); Shipwreckers! leans Optimization (Practiced Mastery).
Fallout 4Shipwreckers!
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 2
Shipwreckers! leans harder on reads: multiplayer opponents adapt tactics somewhat
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 6
Fallout 4 leans harder on optimization: Perks, settlement, weapon mod planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

