head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
An action-ATB JRPG about stagger setups and materia loadout planning.
Fallout: New Vegas leans Optimization (Pure Optimization); Final Fantasy VII Remake leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Shooter inputs with VATS assist
Final Fantasy VII Remake
Action timing matters but ATB pause forgives sloppy play.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Scripted factions and enemies
Final Fantasy VII Remake
Bosses use scripted phases; no genuine adaptation.
Fallout: New Vegas leans a little harder on variance, though the gap is small.
Fallout: New Vegas
Some loot and crit RNG
Final Fantasy VII Remake
Minor drop and materia growth randomness.
Fallout: New Vegas leans a little harder on optimization, though the gap is small.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Final Fantasy VII Remake
Materia loadouts and stagger windows are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.