head to head
Fallout: New Vegas asks more than Maquette, and the gap is execution.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A recursive scale puzzle game where placing objects in the miniature affects the full-scale world.
Fallout: New Vegas leans Optimization (Pure Optimization); Maquette leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Fallout: New Vegas
Shooter inputs with VATS assist
Maquette
Picking up objects has no dexterity requirement
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Fallout: New Vegas
Scripted factions and enemies
Maquette
No opponent; narrative-driven scale puzzle
Fallout: New Vegas leans clearly harder on variance.
Fallout: New Vegas
Some loot and crit RNG
Maquette
All scale puzzles are deterministic
Fallout: New Vegas leans a little harder on optimization, though the gap is small.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Maquette
Deducing the correct object size and placement to use the recursive scale mechanic
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.