head to head
Fallout: New Vegas asks more than MouseCraft, and the gap is execution.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A Tetris-meets-Lemmings puzzler testing deterministic block-placement planning.
Fallout: New Vegas leans Optimization (Pure Optimization); MouseCraft leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Fallout: New Vegas
Shooter inputs with VATS assist
MouseCraft
Placing tetrominoes calmly - mild timing on live mice
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Fallout: New Vegas
Scripted factions and enemies
MouseCraft
Mice march predictably like Lemmings
Fallout: New Vegas leans a little harder on variance, though the gap is small.
Fallout: New Vegas
Some loot and crit RNG
MouseCraft
Levels are fixed and fully visible
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
MouseCraft
Each stage is a deterministic block-placement puzzle to solve
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.