head to head
Mutant Year Zero: Road to Eden asks more than Fallout: New Vegas, and the gap is variance.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
Using stealth-phase positioning to construct optimal ambushes against scripted patrols.
Fallout: New Vegas leans Optimization (Pure Optimization); Mutant Year Zero: Road to Eden leans Optimization (Pure Optimization).
Fallout: New Vegas leans a little harder on execution, though the gap is small.
Fallout: New Vegas
Shooter inputs with VATS assist
Mutant Year Zero: Road to Eden
Stealth positioning before combat demands spatial precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Scripted factions and enemies
Mutant Year Zero: Road to Eden
Enemies patrol fixed routes; no adaptive opponent modeling
Mutant Year Zero: Road to Eden leans clearly harder on variance.
Fallout: New Vegas
Some loot and crit RNG
Mutant Year Zero: Road to Eden
Hit chances and mutation procs introduce meaningful RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Mutant Year Zero: Road to Eden
Stalker trait loadouts and pre-combat positioning are tight optimization puzzles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.