head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A crafting life-sim about running a workshop in a post-apocalyptic town.
Fallout: New Vegas leans Optimization (Pure Optimization); My Time at Portia leans Optimization (Pure Optimization).
Fallout: New Vegas leans a little harder on execution, though the gap is small.
Fallout: New Vegas
Shooter inputs with VATS assist
My Time at Portia
Light combat and crafting timing.
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Fallout: New Vegas
Scripted factions and enemies
My Time at Portia
NPCs follow scripts.
My Time at Portia leans a little harder on variance, though the gap is small.
Fallout: New Vegas
Some loot and crit RNG
My Time at Portia
Loot and gifts vary.
Fallout: New Vegas leans a little harder on optimization, though the gap is small.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
My Time at Portia
Workshop scheduling and commissions reward optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.