head to head
Fallout: New Vegas asks more than Persona Q2: New Cinema Labyrinth, and the gap is execution.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A dungeon-crawling RPG crossover mapping Persona characters through labyrinthine cinemas.
Fallout: New Vegas leans Optimization (Pure Optimization); Persona Q2: New Cinema Labyrinth leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Fallout: New Vegas
Shooter inputs with VATS assist
Persona Q2: New Cinema Labyrinth
no physical skill, menu-driven combat
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Fallout: New Vegas
Scripted factions and enemies
Persona Q2: New Cinema Labyrinth
scripted enemy AI, not adaptive
Persona Q2: New Cinema Labyrinth leans a little harder on variance, though the gap is small.
Fallout: New Vegas
Some loot and crit RNG
Persona Q2: New Cinema Labyrinth
drop rates and encounter randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Persona Q2: New Cinema Labyrinth
party building and dungeon-mapping mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.