head to head
Neither is simply harder - they are hard in different places. Fallout: New Vegas demands more execution; Phantom Doctrine demands more variance.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
Running Cold War espionage operations through tactical turn-based infiltrations and deep agent management.
Fallout: New Vegas leans Optimization (Pure Optimization); Phantom Doctrine leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Fallout: New Vegas
Shooter inputs with VATS assist
Phantom Doctrine
Turn-based; physical performance is irrelevant to outcomes
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Scripted factions and enemies
Phantom Doctrine
Enemy agents follow scripted alert escalation, not player-specific models
Phantom Doctrine leans clearly harder on variance.
Fallout: New Vegas
Some loot and crit RNG
Phantom Doctrine
Infiltration layouts and enemy positions carry meaningful first-run uncertainty
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Phantom Doctrine
Agent skill investment and mission approach planning are the lead system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.