head to head
Neither is simply harder - they are hard in different places. Fallout: New Vegas demands more execution; Sacred demands more variance.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
A sprawling open-world German loot ARPG set across the seamless continent of Ancaria.
Fallout: New Vegas leans Optimization (Pure Optimization); Sacred leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Fallout: New Vegas
Shooter inputs with VATS assist
Sacred
Click combat with combo-move sequencing
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Fallout: New Vegas
Scripted factions and enemies
Sacred
Open-world enemies are scripted
Sacred leans clearly harder on variance.
Fallout: New Vegas
Some loot and crit RNG
Sacred
Loot drops and random world events
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Sacred
Combat art combos, rune management, build planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.